The book starts off with Dr. Light trying to clone Mega Man, thinking he can kick twice as much ass. It turns out the good doctor doesn't even know how to work his own machinery, and instead Mega Man is turned into a human. Since some of Wily's robots lived underwater and in lairs full of lava, you can see where this might be a problem. Still, Mega Man steps up to save the day, even though he has to deal with all these "emotion" things. This particular book was considered a "junior" edition, so the writing is very simple and easy to understand. A story about a machine changing into a human is just ripe for all kinds of philosophical arguments, but they mostly dispense with that, and focus on the robot blasting.
There are game hints at the end of most of the chapters, but I imagine most people that had actually played the game already knew most of them. Interestingly enough, the order in which Mega Man fights the robot masters in the book is actually the recommended order you're supposed to fight them in the game. Actually, it was thanks to this book that my friends and I were able to beat this game. My neighbor and my cousin had played the game for months, trying to get to the end. We could always get to Wily's castle, but we could never make it all the way through. There were a limited number of lives in the game, and if you died, the password you were given made you start back at the beginning of the castle. It led to many thrown controllers and lost tempters. Thank goodness Nintendo controllers were built tough. Then, one day my neighbor finally got to the final boss. It starts out looking like Dr. Wily, but he suddenly changes into the form of a green alien. Then he flies around the screen, blasting at you the entire time. We tried everything we could think of to beat him, but it wasn't enough. We'd end up running out of energy for our weapons, or we would lose all of our lives. It didn't make any sense; how were we supposed to destroy an enemy that wouldn't take any damage?
It wasn't until I reached the climax of the story, that I discovered Mega Man's secret weapon against Dr. Wily's final form; the Bubble Lead. As soon as I finished the book, I rushed over to my neighbor's house and told him what I'd read. He didn't believe me at first, but since nothing else we had tried worked, he gave it a shot. So, he started up the game, put in the password for Dr. Wily's castle, and rushed through to the end. As soon as Dr. Wily's green form starting floating around the screen, we let him have it with the Bubble Lead. Incredibly, it worked! He actually took damage, though it took a little finesse. You see, Wily never touched the ground during the battle, so you had to be right next to him when you wanted to use the Bubble Lead. A few shots later, and Dr. Wily was at Mega Man's feet, begging for mercy. We couldn't believe it at first, and I'm sure we sat there with gaping jaws for a couple of minutes.
At the end of the book, the author provides some recommendations for other books the reader might enjoy. It has to be the strangest mix of books recommended to children that I've ever seen. I haven't read Have Space Suit, Will Travel or I, Robot, but I can't imagine how they're anything like the novelization of Mega Man 2 in any way, shape, or form. I'm not sure if they're even appropriate for this book's age group. Tossing How to Eat Fried Worms in there just completely confuses me. What's that have to do with robots and blowing stuff up?
Finally, the last page was an entry form for the Worlds of Power giveaway. I never did send in my entry form, even though I would have loved to win a Nintendo Game Boy. Up to this point, all I had were Tiger LCD games, so the Game Boy looked like some high end, space age technology to me. Since I'm sure most kids were probably like me and didn't send the entry form in, I might have had a chance to win one of those 10 Game Boys. At the very least, I could have won a video game carrying case, though I have to question just how cool a case could actually be. Sadly, I don't think I'll ever get a chance to find out.
So, that's the story of a lame ass book that helped us beat a cool ass video game. It's also a lesson about reading, or something. I forget.